/*
 * Scratch Project Editor and Player
 * Copyright (C) 2014 Massachusetts Institute of Technology
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

package render3d {
	import flash.display.BitmapData;

	public class SpriteStamp extends BitmapData {
		private var fx:Object;
		public function SpriteStamp(width:int, height:int, fx:Object) {
			super(width, height, true, 0);
			effects = fx;
		}

		public function set effects(o:Object):void {
			fx = null;

			if(o) {
				fx = {};
				for(var prop:String in o)
					fx[prop] = o[prop];
			}
		}

		public function get effects():Object {
			return fx;
		}
	}
}
